Role
Interaction Design Lead
Skills and Tasks
Interaction Design
Visual Design
Competitive Analysis
Empathy and Journey Mapping
Wireframing and User Flows
A/B and Usability Testing
Tools
Figma
Duration
10 Weeks, Spring 2024
Team
Ava Carroll / Strategy Lead
Andrea Da Silva / UI Lead
Kenzie Alderson / Research Lead
Zoe Bair / Product Lead
My Role
My interest in prototyping and motion design led me to become our team's lead interaction designer, where I oversaw the design process from wireframes to final development. Working closely with Andrea, our UI lead, I contributed to the app clip and terminal design while also managing competitive analysis, surveys, user flows, and usability testing. This project sparked a love for prototyping interactions and crafting UIs.
Research Plan
Uncovering the hidden anxieties behind tipping: our research reveals why customers feel unappreciated, pressured, and uneasy in public tipping situations.
Analyzed 40+ Articles
Secondary Research Insights
Survey
Interviews
We conducted 19 interviews with servers, business owners, and customers to gain deeper insights and validate our research findings.`
Our Guiding Principles
Uncovered through our research, these four core insights became the driving force behind our design decisions, shaping the solutions with user-centered precision.
Area of Opportunity
To understand how competitors address the tipping issue, I researched various existing models, including POS systems, innovative tipping services like Easy Tip, and the traditional tip jar.
Journey Map
Tracing the target audience's experience from entering the store to tipping to leaving allowed us to identify key touch points and pain points.
Design Thinking Workshop
By assessing the desirability and feasibility of our initial solutions through participant discussions and activities, we fostered open creativity that sparked new ideas and validated our core research insights—making the process a great success.
Reimagining the Tipping Flow
I sketched potential flows for a new cafe tipping system, collaborated with the team to generate new ideas, and organized our final decisions into a comprehensive user flow.
App Clip Wireframes
We explored an app clip solution—an RFID-activated app that doesn't require downloading—allowing customers to tip on their phones after their cafe experience, giving them the flexibility to make confident tips at their own pace.
User Testing
We set up a camera to observe users interacting with our prototypes without giving specific instructions, allowing us to capture their genuine behaviors and thoughts. Since we had two interaction flows, this approach helped us identify which flow was simpler and more intuitive.
Iterations after Testing
We took into account the key insights from all three rounds, refining our interfaces into their final design.
Introducing…
Tipping Options
What type of service did you receive?
How was the service?
The Cheers Terminal
The Cheers Terminal will be installed in cafes to facilitate tipping. By partnering with major POS systems like Toast and Square, the Cheers Terminal will seamlessly integrate into existing setups, specifically for the tipping process.
The Cheers App Clip
Customers can select 'tip later' on the terminal during checkout, prompting them to connect their phone to our Cheers App Clip. Watch the video below to see these interactions in action. As the lead interaction designer, I loved prototyping our designs in Figma and creatively exploring user interactions to enhance engagement and understanding of the app's functionality.
I was the lead for this
The Cheers App
The Cheers App is for those who frequently tip with Cheers. With the full app, customers can collect thank you notes from the servers they tipped. Additionally, servers can track their tip amounts and personalize a thank you note to send to customers.
How Does Cheers Solve the Tipping Problem?
Drawing from our research, we designed our solution to prioritize user privacy, confidence, and transparency while maintaining a quick, kind, and human experience.
A Stellar Team
This team was a perfect match, with each member's unique skills fitting together like puzzle pieces.